The True Man


Level KXP Spells
123 456 789
TH
10100 --- ---+0
230200 --- ---+1
360210 0-- ---+2
4120320 0-- ---+3
5240421 00- ---+4
6480422 00- ---+5
7960432 100 ---+6
81500433 200 ---+7
92000433 210 0--+8
102500443 220 0--+9
113000444 330 0--+10
123500444 441 00-+11
134000555 442 00-+12
144500555 442 100+13
155000555 552 100+14
165500555 553 210+15
176000555 553 320+16
186500555 553 321+17
197000555 553 331+18
207500555 554 332+19
218000555 554 442+20
228500555 555 443+21
239000555 555 553+22
249500555 555 554+23
2510000555 555 555+24
2610500666 655 555+25
2711000666 666 655+26
2811500666 666 666+27
2912000777 766 666+28
3012500777 777 766+29
3113000777 777 777+30
3213500888 877 777+31
3314000888 888 877+32
3414500888 888 888+33
3515000999 988 888+34
3615500999 999 999+35
Requisites:All stats 14, Wis 20
Alignment:any
HD/level:&++d8
Weapon Prof.:3+level/3
To Hit Table:0+level-1
Save Table:5+level
Reference:RDM
Groups:Priest,Maxi
Complexity:CF=4
--1 TH or --1 saves means to shift the natural die roll by 1. This means a 20 is no longer an automatic success, and automatic failures occur more often.
Knows Priest and Truenamer3 spells.
Each Level: ++1 AC (adds your armor base AT again).
Each Level: ++1 Saves.
Each Level: ++1 to hit.
Each Level: ++1 damage (this adds +1 base die of damage).
Each Level: Everyone has --1 TH vs. you.
Each Level: Everyone has --1 saves vs. your effects.
Each Level: ++1 to d20 and +1d12 effect with Turning.
Level 1: Immune Erase Truename.
Level 1: Know "Truespeak" (the original true language of the multiverse).
Level 3: True Seeing (continuous).
Level 5: 1M, LVL/d: True Strike one target (Target’s next attack is at +20 TH).
Level 7: Know Enemies’ Truename continuous.
Level 9: 1M or 1D, LVL/d: True Resurrection one target. You may target yourself. (As resurrection, plus remains aren't needed).